More Paint!!!

We’re only a few weeks away from the GDC, and while we’re not in Beta yet, we have made considerable progress on the look and feel of Splat!. Check out our newest gameplay video:

We are focusing on adding as much paint as possible into Splat!. Splatters, trailing, bubbles, and particles galore! Not only do we dynamically change the texture of the planet surface, but we’re doing it with the 10,000+ particles we can have on screen with 60fps no problem Winking smile

We also have new monsters on the way, courtesy of our new model artist, Nick McVey! Check out his work: